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WarrenWarrens
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Hi, I'm Ryan Warrener.

A computer engineer, programmer & artist based in Toronto, Ontario Canada. I build software, computers & systems focused on customizability, accessibility, and intuitive design. My interests are heavily rooted in Low Level Programming, Dynamic Software, Game Development, Data Science, Mathematics, & Physics.

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M.Sc. Computer Science & TA

Core Stack

Languages

Rust
GDScript
Python
HTML5
CSS
Flutter

Software

Godot 4
WebStorm
RustRover
PyCharm

Currently Exploring

Lately, I've been diving deep into embedded Rust and experimenting with small computer like the Arduino Uno R4 WiFi to explore the intersection of hardware and software. While still developing small game prototypes with Godot 4.

Philosophy

I believe that computers & computation work best when the user is not only prioritized, but also accommodated & given as much control and power as possible. I do this by actively favouring free and open source software, and providing plenty of options for customization and accessibility during anything I develop. AI is an amazing tool, but needs to remain as a tool in the working belt of humans, never replacing.